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DLSS 5 GPU Support Matrix (Official + Unofficial)

Official facts: NVIDIA launch article 2026-09-01 + NVIDIA PR to Wccftech 2026-09-03 Unofficial matrix: dlss5.net community tracker (last checked 2026-09-05) — labeled Unofficial mod: XDA Radeon test 2026-09-22 — labeled Spec columns: CompareAIHardware products DB

Data freshness: 23 September 2026. DLSS 5 status changes fast; every claim below carries its source and date. "Official" means stated by NVIDIA. "Unofficial" means community-tracked or modded — labeled per row. Spec columns (VRAM, TDP, bandwidth) come from the CompareAIHardware products database; GPUs not in our database get no spec columns.

1. 30-second answer

DLSS 5 is NVIDIA's 3D-Guided Neural Rendering, and as of 23 September 2026 it officially runs on GeForce RTX 50 Series GPUs only — desktop and laptop — plus GeForce NOW Ultimate, in exactly one shipping game: NBA 2K27 (NVIDIA launch article, 2026-09-01). RTX 40 Series support is officially planned but has no date: NVIDIA PR told Wccftech on 2026-09-03 that RTX 40 expansion starts once RTX 50 model tuning is done, with model updates expected "later this fall". RTX 30 and RTX 20 have no official DLSS 5 support. Separately, an unofficial community mod runs DLSS 5 on Radeon RX 9000 cards (XDA, 2026-09-22) — a proof of concept with a heavy performance cost, not a feature. Buyer rule: if DLSS 5 matters today, only RTX 50 delivers it, and only in NBA 2K27.

Buying shortcut: RTX 50 = DLSS 5 today (one game). RTX 40 = promised later, no date — buy it for what it does now. RTX 30/20 = no official path. AMD/Intel = outside NVIDIA DLSS entirely; the Radeon mod is an unofficial tech demo. Spec columns below are from our products database so you can compare the actual hardware, not the marketing.

2. What DLSS 5 actually is (official)

Per NVIDIA's launch article (Henry Lin, 2026-09-01): DLSS 5 introduces 3D-Guided Neural Rendering — it is not an upscaler and not frame generation. It sits at the final stage of the rendering pipeline, taking the game engine's rendered frame (color plus motion vectors) as input and generating lighting and material detail — skin subsurface scattering, light transmission through hair and foliage, deeper contact shadows — while the engine frame defines what must stay and the artist directs what may change. NVIDIA states the model is deterministic and runs a strict one-frame-in, one-frame-out model using engine motion vectors for temporal stability. Developers get two artistic controls: Structure Intensity (high-frequency detail such as ambient occlusion, reflections, subsurface scattering) and Tone Intensity (broader lighting and color response).

Availability facts from the same article: DLSS 5 is available now in NBA 2K27 (Visual Concepts / 2K) for all GeForce RTX 50 Series GPUs and laptops, and GeForce NOW — Ultimate members stream from NVIDIA-operated RTX 5080-powered rigs. Enabling it requires GeForce Game Ready Driver 616.64 WHQL, then turning on "DLSS Neural Rendering" in the game's Video Settings; F9 toggles it in gameplay. NVIDIA's own performance claim: with DLSS on, NBA 2K27 reaches up to 370 FPS at 4K Ultra Settings with ray tracing on a GeForce RTX 5090 (NVIDIA's number, not ours — no independent benchmark row exists in our database). NVIDIA also states the model went from dual RTX 5090s at its March announcement to a single card now — a 5X performance gain in six months.

3. GPU support matrix (unofficial tracker, cross-checked)

Status groups below come from the unofficial community tracker at dlss5.net (last checked 2026-09-05), cross-checked against the official NVIDIA statements above — the tracker's groups match what NVIDIA announced, but the tracker itself is not an NVIDIA publication. Spec columns (VRAM, TDP, memory bandwidth) are from the CompareAIHardware products database; only GPUs present in our database get spec columns.

Confirmed — RTX 50 Series (official: available now in NBA 2K27)

GPUDLSS 5 statusVRAM (DB)TDP (DB)Bandwidth (DB)
RTX 5090Confirmed32 GB575 W1792 GB/s
RTX 5080Confirmed16 GB360 W960 GB/s
RTX 5070 TiConfirmed16 GB300 W896 GB/s
RTX 5070Confirmed12 GB250 W672 GB/s
RTX 5060 Ti 16GBConfirmed16 GB180 W448 GB/s
RTX 5060Confirmed8 GB145 W448 GB/s
RTX 5050Confirmed8 GB130 W320 GB/s

RTX 50 laptop GPUs are also confirmed per NVIDIA's article ("all GeForce RTX 50 Series GPUs and laptops"); laptop SKUs are not in our products database, so they get no spec columns here. GeForce NOW Ultimate streams DLSS 5 from NVIDIA-operated RTX 5080-powered servers — cloud support is separate from local hardware.

Planned — RTX 40 Series (official: planned, no date)

GPUDLSS 5 statusVRAM (DB)TDP (DB)Bandwidth (DB)
RTX 4090Planned24 GB450 W1008 GB/s
RTX 4080 SUPERPlanned16 GB320 W736 GB/s
RTX 4080Planned16 GB320 W716.8 GB/s
RTX 4070 Ti SUPERPlanned16 GB285 W672 GB/s
RTX 4070 SUPERPlanned12 GB220 W504 GB/s
RTX 4070Planned12 GB200 W504 GB/s
RTX 4060 Ti 16GBPlanned16 GB160 W288 GB/s
RTX 4060 Ti 8GBPlanned8 GB160 W288 GB/s
RTX 4060Planned8 GB115 W272 GB/s

"Planned" is NVIDIA's own word via its PR statement to Wccftech (2026-09-03): RTX 40 expansion begins "once RTX 50 Series performance is more fully tuned", with model updates expected later this fall. Wccftech's analysis (labeled as their analysis, not NVIDIA's): RTX 40 lacks Multi Frame Generation, so the model needs further tuning before it is viable on Ada hardware. No date, driver, or game setting exists for RTX 40 today.

No official support — RTX 30 / RTX 20

GPUDLSS 5 statusVRAM (DB)TDP (DB)Bandwidth (DB)
RTX 3090 TiNo official support24 GB450 W1008 GB/s
RTX 3090No official support24 GB350 W936 GB/s
RTX 3080 TiNo official support12 GB350 W912 GB/s
RTX 3080 10GBNo official support10 GB320 W760 GB/s
RTX 3070No official support8 GB220 W448 GB/s
RTX 3060 12GBNo official support12 GB170 W360 GB/s
RTX 2080 TiNo official support11 GB250 W616 GB/s

NVIDIA has announced no DLSS 5 path for RTX 30 or RTX 20. These cards keep their existing DLSS feature set (Super Resolution; Ray Reconstruction where supported). Wccftech notes unofficial mods already push DLSS 5 down to RTX 20-series hardware — that is community territory with no support, covered next.

4. The unofficial lane: DLSS 5 on Radeon (labeled unofficial)

Everything in this section is unofficial. It is not supported by NVIDIA or AMD, it violates no official specification because none exists for this path, and it carries real risk (anti-cheat detection in multiplayer, instability, no driver support). We document it because it is now part of the buyer conversation — XDA's coverage on 2026-09-22 is what put the "DLSS 5 support matrix" question into buyer lanes.

XDA (Ty Sherback, 2026-09-22) reports a community mod that extracts the DLSS 5 model DLL from NBA 2K27 and intercepts a game's FSR pass — because an FSR-enabled game already hands over color and motion-vector data every frame, the same inputs DLSS 5 consumes. The mod targets the Radeon RX 9000 Series (RX 9070 XT is the developer's test card); users report it "working" on RDNA 3 cards like the RX 7900 XTX, loosely. Requirements per XDA: Windows 11, Adrenalin 26.1.1 or newer, and a DirectX 12 game with FSR support.

XDA's own measurements on an RX 9070 XT in Cyberpunk 2077 (their test, not ours — treat as single-source community data): roughly 60 FPS at 1080p ("actually somewhat playable"), about 40 FPS at 1440p, and sub-20 FPS at 4K — down from ~90 FPS native at 4K. XDA's verdict: an interesting tech demo, not something you would actually use, and they advise against using it in multiplayer (anti-cheat risk). Radeon cards in our database that this unofficial mod targets or touches:

GPUDLSS 5 statusVRAM (DB)TDP (DB)Bandwidth (DB)
RX 9070 XTUnofficial mod (dev test card)16 GB304 W640 GB/s
RX 9070Unofficial mod (RX 9000 target)16 GB220 W640 GB/s
RX 9070 GREUnofficial mod (RX 9000 target)12 GB220 W432 GB/s
RX 9060 XT 16GBUnofficial mod (RX 9000 target)16 GB160 W320 GB/s
RX 7900 XTXUnofficial mod (user-reported)24 GB355 W960 GB/s

Intel Arc and GTX cards are outside NVIDIA DLSS entirely per the unofficial tracker; no mod path is documented for them in our sources.

5. Buyer takeaways

  • Want DLSS 5 today? Only RTX 50 delivers it, in one game (NBA 2K27). Pick the card on hardware merits — our DB specs above: RTX 5090 (32 GB, 1792 GB/s) down to RTX 5050 (8 GB, 320 GB/s). One shipping title is a weak reason to pay a premium by itself.
  • Own or considering RTX 40? DLSS 5 is officially planned with no date. Buy RTX 40 for what it does now (Frame Generation, Super Resolution, Ray Reconstruction); treat DLSS 5 as a possible bonus, not a promise with a timeline.
  • Own RTX 30/20? No official path announced. Your DLSS feature set is unchanged.
  • Considering AMD? Do not factor DLSS 5 into the decision. The Radeon mod is unofficial, single-source, and cuts an RX 9070 XT to sub-20 FPS at 4K in XDA's test. Buy Radeon for raster/VRAM value, where it competes on merits in our comparisons.
  • No GPU upgrade at all? GeForce NOW Ultimate streams DLSS 5 from NVIDIA's RTX 5080-powered servers — the only way to try it without RTX 50 hardware (subscription, not hardware).

6. Sources (all URLs verified 200 on 2026-09-23)

Claim classSourceOfficial?Date
DLSS 5 launch, features, RTX 50 + GeForce NOW availability, driver 616.64, 370 FPS claim, 5X model gainNVIDIA — DLSS 5 3D-Guided Neural Rendering Debuts in NBA 2K27Official (NVIDIA)2026-09-01
RTX 40 support planned after RTX 50 tuning; "later this fall" model updates; no dateWccftech — NVIDIA Confirms DLSS 5 Support Extends To RTX 40 GPUsOfficial statement (NVIDIA PR via press)2026-09-03
Per-GPU status groups (Confirmed / Planned / Unsupported / no DLSS)dlss5.net — DLSS 5 Supported Cards trackerUnofficial community tracker (last checked 2026-09-05)2026-09-05
Radeon mod mechanics, requirements, RX 9070 XT performance test, multiplayer cautionXDA — I ran DLSS 5 on my Radeon GPUUnofficial mod coverage (press test of community mod)2026-09-22
VRAM / TDP / memory bandwidth columnsCompareAIHardware products database (specifications table)Manufacturer spec values, our DBchecked 2026-09-23

7. Data freshness

23 September 2026. DLSS 5 is three weeks old and its support matrix will move — RTX 40 timing, new games, and driver releases can all change the tables above. This page restates only sourced claims with their dates; when NVIDIA publishes new official support, the official sections get updated first and the unofficial labels stay until NVIDIA confirms. No benchmark rows for DLSS 5 exist in our database; the 370 FPS figure is NVIDIA's own claim and the Radeon FPS figures are XDA's single-lab test.

Frequently asked questions

Which GPUs officially support DLSS 5?

As of 23 September 2026, NVIDIA officially supports DLSS 5 (3D-Guided Neural Rendering) on all GeForce RTX 50 Series desktop and laptop GPUs, and on GeForce NOW Ultimate. The only shipping game is NBA 2K27, enabled with GeForce Game Ready Driver 616.64 WHQL. NVIDIA told Wccftech on 2026-09-03 that RTX 40 Series support is planned after RTX 50 model tuning, with no public date. RTX 30 and RTX 20 have no official DLSS 5 support.

Is DLSS 5 coming to RTX 40 GPUs?

Yes, officially planned but not available. NVIDIA PR told Wccftech (2026-09-03): "Our current focus is on optimizing performance for the GeForce RTX 50 Series with model updates expected later this fall. Once RTX 50 Series performance is more fully tuned, we plan to work on expanding official support to the GeForce RTX 40 Series." No date or player setting exists for RTX 40 yet, so the unofficial community matrix lists every RTX 40 card as "Planned", not "Confirmed".

Can AMD Radeon GPUs run DLSS 5?

Not officially. DLSS 5 is an NVIDIA technology for RTX GPUs. An unofficial community mod — covered by XDA on 2026-09-22 — extracts the DLSS 5 DLL from NBA 2K27 and intercepts a game's FSR pass to run the neural renderer on Radeon cards, targeting the RX 9000 Series (RX 9070 XT test card). XDA measured roughly 60 FPS at 1080p, about 40 FPS at 1440p, and sub-20 FPS at 4K in Cyberpunk 2077 on an RX 9070 XT — a proof of concept, not a practical feature, with anti-cheat risk in multiplayer games.

Which games support DLSS 5?

NBA 2K27 is the only game shipping with DLSS 5 as of 23 September 2026 (NVIDIA launch article, 2026-09-01). NVIDIA has not published a broader confirmed-games list; the unofficial tracker at dlss5.net keeps other announced titles in a pending state until their patch notes are public.

Is the DLSS 5 support matrix on this page official?

No single matrix on this page is NVIDIA-published. The "official" sections restate only what NVIDIA announced (launch article 2026-09-01; PR statement to Wccftech 2026-09-03). The per-GPU status table cross-checks the unofficial community tracker at dlss5.net (last checked 2026-09-05) against those announcements, and every unofficial row is labeled. Spec columns come from the CompareAIHardware products database.

Should I buy a GPU for DLSS 5 today?

Only an RTX 50 Series card runs DLSS 5 today, in exactly one game (NBA 2K27). If DLSS 5 matters to you, buy RTX 50 on its own merits — VRAM, bandwidth, and price in our database — not for a feature with one shipping title. RTX 40 buyers should treat DLSS 5 as a possible future bonus with no date. AMD buyers should not factor DLSS 5 in at all: the Radeon path is an unofficial mod with heavy performance cost.

Related: GPU index, GPU comparison tool, RTX 5090 vs RTX 4090, RTX 5070 vs RTX 5070 Ti, RTX 5090 vs RTX 5080, best GPU for gaming and AI, best GPU under $500, used RTX 4090 buying guide, all guides.